Gear

By Ryan Dallaire - Nov 2025

Gear Image

NAME COST DESCRIPTION
Clothing 2 bullets Made from rags and scrap
Light Melee Weapon 3 bullets 1D6 damage, 4 durability, range touch
Heavy Melee Weapon 5 bullets 2D6 damage, 6 durability, range close
Light Ranged Weapon 4 bullets 1D6 damage, 4 durability, range near
Heavy Ranged Weapon 6 bullets 2D6 damage, 6 durability, range far
Shield 2 bullets 1 armour, 4 durability
Light Armour 4 bullets 1 armour, 8 durability
Heavy Armour 7 bullets 2 armour, 11 durability
“Good” Meal 1 bullet Or at least what they call a nice meal
Grenade 5 bullets 2D6+2 damage, single-use, range near. Targets roll durability checks for all equipment
Rations 1 bullet Enough to survive for several days
Water Bottle 1 bullet Enough to drink for a couple days
Room at the Inn 1 bullet A “bed” to sleep on
Road Flare 3 bullets Shines light for an hour, good for signaling
Med-kit 5 bullets Use to heal 2d6 health
Gas Mask 4 bullets Ignore poison gases
Rope 3 bullets 20 meters of rope, made from plant fibres
Tools 6 bullets Tools for a skilled trade
Torch 1 bullet Stuff on a stick that you can burn for light
Blanket 2 bullets Keeps you warm
Backpack 2 bullets Carry your things with you
shovel 2 bullets Finally you can dig holes and bury stuff
Crowbar 3 bullets Open things that don’t want to be opened
Fancy Clothes 4 bullets Or as fancy as anything gets around here
Tent 5 bullets Big enough for a few people, keep rain and wind out
Bedroll 3 bullets Sleep on a comfy pile of cloth and feathers
Harvested Plants 1 bullet Sell a bag of various plants you harvested
Harvested Animals 2 bullets Sell animal parts from what you caught/hunted
Harvested Minerals 3 bullets Sell a bag of various useful stones/ore

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Dual Duel Games - Nov 2025 - Ryan Dallaire